Mastering Generics in TypeScript - From Basics to Real-World Use
Generics in TypeScript: A deep dive into the concept of generics, their benefits, and how to use them effectively in your TypeScript projects.
Generics in TypeScript: A deep dive into the concept of generics, their benefits, and how to use them effectively in your TypeScript projects.
Learn how technical debt affects UI/UX designers using tools like Figma. Discover 15 real examples of design debt, their impact, and practical strategies to build scalable, consistent design systems.
Technical debt slows down development and increases maintenance costs. Learn about 20+ real-world examples of technical debt, their impact, and how to prevent or fix them in your codebase.
Redux Toolkit simplifies state management by reducing boilerplate and making state management more intuitive. In this article, we'll explore how configureStore works, how to manage multiple slices, how to fetch data efficiently, and when Redux is the right choice.
Creating maintainable and scalable code with the Single Responsibility Principle
This is a Fun Guide to Upgrading Class-Based React & Redux Stores. Class components and outdated Redux? Discover how to modernize your code with React Hooks and @reduxjs/toolkit, complete with code examples and project structure tips.
Discover how to improve math accessibility on the web using the ARIA math role. Learn best practices, see real-world examples, and boost inclusivity.
A practical explanation of scope creep in game development, why it happens, real-world examples, and concrete strategies to keep your game focused and shippable.
These are some of my creations after having played a bit with the Canvas API
This is a summary of what I learnt in a seminar on public speaking and presentation skills called Presenting Like Steve Jobs.
Discover how to create dynamic and flexible cutscenes in Godot 4 with the CutsceneDirector pattern. Learn how to simplify your workflow, improve scalability, and avoid the complexities of timelines.